NVIDIA today surprised us with the curiously named GeForce 419.67 Creator Ready drivers. These are client-segment graphics drivers, and only support GeForce and TITAN graphics cards, and not a single Quadro product is supported. Their version numbering also aligns with the GeForce trunk. The way we read this, “Creator Ready” is a new moniker like the existing “Game Ready,” and while the latter is timed to release with major AAA game launches, the former aligns with major productivity apps relevant to the client-segment that doesn’t need too many professional features or certifications exclusive to the Quadro series. These drivers support GeForce GTX 10-series “Pascal,” GeForce GTX 16-series “Turing,” GeForce RTX 20-series “Turing,” and TITAN products based on the “Pascal,” “Volta” and “Turing” architectures. 900-series “Maxwell” support is removed.
These drivers introduce performance optimization for recently launched productivity applications Autodesk Arnold, Unreal Engine 4.22, REDCINE-X PRO, Adobe Lightroom, and Substance Designer by Adobe. The drivers also improve performance of existing applications. You can expect a 13 percent performance improvement with Blender Cycles, up to 9 percent with Photoshop CC and Premier Pro CC, and up to 8 percent with Maxon Cinema 4D. NVIDIA also added G-Sync certifications to ASUS VG278Q and VG258 monitors, which are adaptive-sync capable. Installing these drivers won’t change the gaming feature-set of your existing drivers. These very much still are GeForce drivers, and your settings can carry forward.
The change-log follows.
- Added support for Surround using GSYNC-Compatible displays on NVIDIA Turing GPUs
- Verified the following displays as GSYNC-Compatible.
o ASUS VG278QR
o ASUS VG258
- NVIDIA Control Panel: Changed the default setting on the Manage GPU Performance Counters page.
- [DaVinci Resolve]: Performance drop occurs. 
- [Ghost Recon: Wildlands][Ansel]: The game experiences low performance and stuttering and then crashes when using Ansel. 
- [HDR][Far Cry:New Dawn DirectX 11]: Desktop brightness and color gets overexposed with ALT + TAB when Windows HDR is disabled and in-game HDR is enabled. 
- [Total War: Warhammer 2]: Poor performance when using antialiasing. 
- [Adobe]: Artifacts may appear in Adobe applications (fixed for single-GPU case). 
- [Apex Legends]: Screen gets corrupted when switching from windowed mode to full-screen mode when Windows HDR is enabled.
- [GeForce Experience]: Parts of the screen are cut off when recording video with Shadowplay. 
- [Turing][Star Citizen]: The game flickers and then crashes to the desktop. 
- [GeForce GTX 980]: NVAPI calls take a large amount of CPU time. 
- [Titan RTX]: Graphics card rises about 20 degrees Celsius when running NVLINK command to enable TCC mode. 
- [GeForce RTX 2080][Notebook][Resolume Arena 6]: The game exhibits slow performance. 
- [GeForce RTX 2070]: With two monitors connected and active, the second monitor flickers.