Gadgets & Toys

StarVR One VR Headset Now Available for Purchase

Not sure the exact price, but the developer version cost $3,200 USD back in 2018. 

Taken from TPU … The StarVR One VR headset was initially announced in 2015, it amazed us with its ultra-wide 210º horizontal FOV and enterprise features. In 2016 Acer signed a joint venture with Starbreeze the company developing the StarVR to bring the headset to market, after a year Acer increased their stake in the venture to 66% as Starbreeze could not meet their capital commitments. Finally in late 2018 it was announced that developers and enterprise would be available to apply for hardware. Since then we haven’t heard anything from the company until recently when a purchase button appeared on the StarVR site.

The purchase page shows availability from several distributors in Japan and Taiwan, with China listed as coming soon. The EU, UK & USA all have open expressions of interest for resellers in the region. Surprisingly no price is listed for the headset but we can assume it will be close to the $3,200 USD the developer version sold for in 2018.

 

Specifications for StarVR One:

  • Panel: 2x 4.77″ AMOLED
  • Display resolution: 16 million sub-pixels (1,830 x 1,464 resolution per eye)
  • Refresh rate: 90Hz low persistence
  • Lens type: Custom Fresnel lenses
  • Field of view: 210-degree horizontal FOV, 130-degree vertical FOV
  • Fully integrated Tobii eye tracking
  • IPD measurement with automatic SW adjustment
  • Dynamic Foveated Rendering
  • SteamVR tracking 2.0 up to two Base Stations
  • Connectivity: 2x 0.9 m Type-C cables, 2x 5 m Type-C extension cables, 1x 3.5 mm stereo headphone jack with microphone
  • Port Requirements: 2x DisplayPort, 2x USB 2.0
  • Total cable length 5.9 m
  • Weight: 450 g (Only headset without head strap/headband and cables)

Minimum System Requirements

  • Operating system – Windows 10 64 bit
  • Processor – Intel core i7-7700
  • Memory – 16 GB
  • Graphics – NVIDIA GeForce GTX 1080Ti or NVIDIA Quadro RTX5000/dedicated internal graphics card

Source: StarVR

 

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