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NVIDIA Releases Game Ready 511.23 WHQL Driver

NVIDIA have today released Game Ready 511.23 WHQL driver. This driver adds support for God of War and introduces DLDSR(Deep Learning Dynamic Super Resolution) which improves image quality by rendering games at higher resolution then downsizing the result to your monitor resolution.

Game Ready

  • God of War
  • Hitman III
  • The Anacrusis
  • GRIT
  • Rainbow Six Extraction
  • Monster Hunter Rise

Advanced Freestyle Filters
We’ve worked with the modding community and teamed up with Pascal Gilcher, a popular ReShade Author, to release three advanced, depth-based Freestyle filters, SSAO, Dynamic DOF, and SSRTGI, a modified version of his popular “Ray Tracing ReShade Filter”. These depth-based filters are accessible by pressing Alt+F3 during gameplay when GeForce Experience’s in-game overlay is enabled in the app’s settings menu.

  • SSRTGI (Screen Space Ray Traced Global Illumination), commonly known as the “Ray Tracing ReShade Filter” enhances lighting and shadows of your favorite titles to create a greater sense of depth and realism.
  • SSAO (Screen Space Ambient Occlusion) emphasizes the appearance of shadows near the intersections of 3D objects, especially within dimly lit/indoor environments.
  • Dynamic DOF (Depth of Field) applies bokeh-style blur based on the proximity of objects within the scene giving your game a more cinematic suspenseful feel.

Support For Newly Validated G-SYNC Compatible Displays

MANUFACTURER MODEL HDR SIZE LCD Type Resolution VRR Range
AOC AG275QG3R4B+ Yes 27″ IPS 2560×1440 (QHD) 48-170Hz
AOC Q32G3WG3 Yes 32″ IPS 2560×1440 (QHD) 60-165Hz
AOC AG275QXE Yes 27” IPS 2560×1440 (QHD) 48-170Hz
Dell G2723HN No 27″ IPS 1920×1080 (FHD) 48-165Hz
HP OMEN 27i IPS No 27″ IPS 2560×1440 (QHD) 48-165Hz
MSI MPG321UR-QD Yes 32″ IPS 3840×2160 (4K) 60-144Hz
Philips 24M1N3200ZA No 24″ IPS 1920×1080 (FHD) 48-165Hz
ViewSonic VX3220-4K-Pro Yes 32” IPS 3840×2160 (4K) 48-144Hz

Additional Version Of GeForce RTX 3080 With 12GB GDDR6X
The GeForce RTX 3080 was the first GeForce RTX 30 Series graphics card that we released, and remains one of the best high-performance GPUs around, capable of delivering amazing performance at 4K and in the 150+ NVIDIA DLSS AI-accelerated games and apps.

Now, our GPU partners, including ASUS, Colorful, EVGA, Gainward, Galax, Gigabyte, INNO3D, MSI, Palit, PNY and Zotac, are offering a 12GB GDDR6X version of the GeForce RTX 3080. The GeForce RTX 3080 is supported in today’s Game Ready Driver.

It has a reduced hashrate for Ethereum mining to help with availability for gamers. The original GeForce RTX 3080 with 10GB will remain; the new 12GB is simply an additional version.

Fixed Issues

  • Flicker/disappearing text occurs when 12-bit color is used. [3358884]
  • Random flickering occurs across the top of the screen when using desktop applications. [3427298]
  • In multi-monitor configurations, the screen may display random black screen flicker.[3405228]
  • [Detroit Become Human]: Random stuttering/freezing occurs in the game. [3389250]
  • [HDR][G-Sync]: Mouse pointer gets stuck after turning on HDR from the Windows Control Panel or after toggling G-Sync from the NVIDIA control panel. [200762998]
    To work around, click the mouse (right or left button). The mouse cursor will be sluggish for a few seconds before returning to normal operation.

Known Issues

  • [Windows11][Far Cry 6]: Geometric corruption occurs in the benchmark and in gameplay. [3441540]
  • [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965]
  • [Deathloop][HDR]: TDR/corruption occurs in the game with Windows HDR enabled. [200767905]
    If this issue occurs, toggle the Windows HDR setting.
  • Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. [3338967]
  • [NVIDIA Advanced Optimus][NVIDIA Control Panel]: After setting the display multiplexer type to “dGPU”, the setting is not preserved across a reboot or resume from S4. [200779758]
  • [NVIDIA Image Scaling][Desktop]: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. [3424721]
    Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is applied on the desktop.
  • [NVIDIA Image Scaling][DirectX 11 video apps]: With Image Scaling enabled, video playback is corrupted or results in a system hang after performing an HDR transition. [3431284]
    If HDR is required to be toggled from the Microsoft Control Panel, be sure to switch to a different Image Scaling resolution.

You can download the new driver through NVIDIA’s site here or through GeForce Experience

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