MemoryReviews

Kingston FURY Renegade RGB 64GB DDR5-6000 CL32 Memory Kit Review

Package and its Contents

FURY Renegade arrived in a retail package, which is a small, flat box. The box is about the same as seen in the previously reviewed Kingston FURY Renegade DDR5-6400 and DDR5-7200 kits.

The package contains two memory modules and a Kingston Fury logo sticker. This is enough to install our brand-new RAM. The installation is straightforward, and even less advanced users can handle it without problems.

The 6000MT/s memory kit looks similar to the previously reviewed Kingston kits, but it has white/silver heatsinks and an RGB light bar on top of them. Like all Kingston memory kits, it also supports infrared synchronization, which is the best option on the market as we don’t need support on the motherboard’s side to synchronize RGB effects. The RGB illumination works excellent on all popular motherboard brands.

Heat sinks are good enough to keep modules stable during work and after some overclock. We must remember that the PMIC and modules together generate more heat than the previous DDR series, so they also require good airflow while overclocking. Modules at higher voltages than standard shouldn’t be installed in tiny and tight computers. The 6000MT/s memory kits run at low enough voltages that won’t cause an issue, but if we think about overclocking at high voltages, we have to consider higher temperatures.

The tested memory kit uses Hynix A-die IC, which is known to require lower voltages at the same frequencies as the Hynix M-die or competitive IC from Samsung. It still has similar thermal limits above, which will start to generate errors. As long as DDR5 is designed to work up to even 90°C and more, then at higher than standard (read JEDEC default specifications), it may lose stability at 65°C+.

The FURY Renegade looks excellent, especially with RGB illumination. The RGB can be controlled in the OS and is compatible with all popular motherboards. We had no problems with ASUS and MSI motherboards.

Below you can see some photos of the test platform.

Most gamers still think that 64GB of RAM is not required, but recently we can more often see games that use over 10GB RAM. If we use additional software in the background, web browsers with multiple tabs, and other things, then we can be surprised by how much RAM can be used at once. Recently released Diablo IV can use 13-14GB RAM by itself. While checking the performance of this game and multiple other applications in the background, I passed 32GB RAM. It clearly asks for at least a 48GB option, while 64GB memory kits are easier available and do not cost much more. Typical benchmarks are not using so much RAM, but it’s still worth checking our performance results on the next page of the article.

 

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