I’ve always loved Monster Hunter … and the new version looks just as impressive. Can’t wait!
Capcom’s Monster Hunter World is the fastest selling game in the publishers’ history, and now, finally, PC gamers are on the verge of being able to play the critic and player-praised title. The release date, set at August 9th, will make sure PC gamers have a high-profile release to keep them going through the Summer.
We’ll see if the delay in launch (the game has been available in consoles since January) translates to good performance and optimization – but it does seem so from the available graphics settings, which include TAA for anti-aliasing, subsurface scattering, foliage sway, and most importantly, resolution scaling that helps achieve a more fluid game experience.
The PC system requirements for Capcom’s upcoming Monster Hunter World have been outed alongside the release date, and they speak of a game attuned to today’s mainstream systems – if you have a 64-bit OS, that is. NVIDIA’s GTX 1060 3GB and AMD’s RX 570 round out the recommended GPU list for 1080p High settings @30 FPS while an AMD FX 8350, Ryzen 1500, or Intel i7 3770K fill the recommended CPU list. Minimum requirements include Windows 7, a GTX 760 or R7 260X GPUs for 1080p low settings @30 FPS. The game will be available through the Steam distribution platform, and feature Denuvo’s anti-tamper protection.