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NVIDIA Releases GeForce Game Ready 546.29 WHQL Driver

NVIDIA has today released GeForce Game Ready 546.29 WHQL driver which brings Game Ready support for Call of Duty: Modern Warfare III Season 1, Cyberpunk 2077 Ultimate Edition and update 2.1, Avatar: Frontiers of Pandora and more. Here is more information below…

Game Ready For Call of Duty: Modern Warfare III and Warzone Season 1, Featuring DLSS 3 & Full Ray Tracing With Ray Reconstruction
On December 6th, Season 1 for Call of Duty: Modern Warfare III and Call of Duty: Warzone goes live. Tons of new in-game content is introduced, Call of Duty: Modern Warfare III and Warzone lobbies add full ray tracing and Ray Reconstruction to enhance the appearance of your loadout, characters and vehicles, and Call of Duty: Warzone adds support for DLSS 3, following its addition to all other modes and campaigns.

In Call of Duty: Warzone, the free-to-play massive combat arena title, players can now deploy to Urzikstan, the game’s newest big map, which is sure to excite veterans and newcomers alike. This high-density urban layout has exciting points of interest, and players can move through this city landscape with the return of slide cancel, as well as more responsive movement allowing for faster-paced play. With exhilarating new features such as the Drivable Train, Horizontal Ziplines, new Gulag map, and gameplay features, it’s time to call up the squad and drop in.

For GeForce RTX 40 Series gamers, Season 1 sees the debut of NVIDIA DLSS 3 in Call of Duty: Warzone, multiplying performance. GeForce RTX 20 Series and 30 Series gamers can boost performance with DLSS Super Resolution.

And if performance is high enough already in your opinion, you can instead enable NVIDIA DLAA, an AI-based anti-aliasing mode that utilizes the same technology developed for DLSS. DLAA uses a native resolution image to maximize image quality, rather than boosting performance, for an even richer, more detailed experience.

Game Ready For Cyberpunk 2077: Ultimate Edition & Update 2.1, Featuring New Tech Enhancements
In Cyberpunk 2077: Ultimate Edition, immerse yourself in every story the world of the dark future has to offer, including the base game, its acclaimed spy-thriller expansion Phantom Liberty, and the game-changing Update 2.0 – all in one package.

Become an urban outlaw equipped with cybernetic enhancements and build your legend on the streets of Night City. Go on daring adventures and build relationships with unforgettable characters whose fates are shaped by the choices you make, and decide how V’s story ends. Your choices in the base game and Phantom Liberty create interweaving webs of consequences, ones that shape the fate of the characters around you — and your own.

Update 2.1 ships alongside Cyberpunk 2077: Ultimate Edition and is available for free to owners of both the Ultimate Edition and the original Cyberpunk 2077 on PC. This major update for the incredible game is stacked with content, and new technical enhancements for PC players.

On the content front, players can now travel through Night City using a new metro system, which includes unique subway scenes and interactions. Players can now romance their partners in the comfort of their apartments, and can listen to radio stations when on-foot and riding the subway. Additionally, amongst a long list of other additions, a previously closed highway is now open to vehicles and the NCPD, new motorbikes and cars are available for purchase, select boss fights have been revamped, replayable street races have been introduced, new world mini stories are available to discover, and rasterized graphics have been enhanced for all platforms.

When playing Cyberpunk 2077 and Phantom Liberty on a GeForce RTX GPU, gamers have a laundry list of incredible options available to take performance and image quality to the next level. DLSS Super Resolution and DLSS Frame Generation multiply frame rates by up to 5X, full ray tracing replaces lighting with a unified, jaw-dropping path-traced model that takes immersion to 11, DLSS 3.5 with Ray Reconstruction makes revolutionary use of AI to further improve image quality and performance, and Reflex makes Cyberpunk 2077 gameplay even more responsive, delivering the best gameplay experience possible on any platform.

Update 2.1 makes that technology even better, once again raising the bar for image quality, immersion, and realism.

Full ray tracing, activated via the Ray Tracing: Overdrive Mode, exits Preview status with the release of the Ultimate Edition, boasting additional improvements.

Under the hood, technologies including Shader Execution Reordering (SER) and Opacity Micromaps (OMM) have delivered significant performance gains during the evolution of the Ray Tracing: Overdrive Mode.

Now, we’re introducing Reservoir-based Spatiotemporal Importance Resampling Global Illumination (ReSTIR GI) with the launch of Update 2.1 and the Cyberpunk 2077: Ultimate Edition. ReSTIR GI is an advanced sampling technique for indirect lighting available in the NVIDIA RTXDI SDK, which further improves the quality of fully ray traced lighting in Cyberpunk 2077.

Before the release of Update 2.1, some scenes were darker than intended due to the loss of lighting energy during denoising. Using ReSTIR GI, local lighting is appropriately bright, and light now travels further, illuminating a scene further into the distance and increasing the brightness of previously illuminated detail.

Game Ready For THRONE AND LIBERTY’s Korean Release
NCSoft’s THRONE AND LIBERTY is a free-to-play MMORPG that takes place in the vast open world of Solisium. You can scale expansive mountain ranges for new vantage points, scan open skies, traverse sprawling plains, and explore a land full of depth and opportunity. Adapt your fight to survive and thrive through strategic decisions in PvP, PvE, or both, as you encounter evolving battlefields impacted by weather, time of day, and other players. There is no single path to victory as you seek to defeat Kazar and claim the throne while keeping rival guilds at bay.

Support For Newly Validated G-SYNC Compatible Displays

Manufacturer Model HDR Size Panel Type Resolution VRR Range
ASUS PG49WCD Yes 49 OLED 5120×1440 (QHDx2) 48-144Hz
ASUS PG34WCDM Yes 34 OLED 3440×1440 (WQHD) 40-240Hz
ASUS VG27AQM1A Yes 27 IPS 2560×1440 (QHD) 48-240Hz
Corsair 315QHD165 Yes 31.5 IPS 2560×1440 (QHD) 60-165hz
LG 27GR95QE Yes 27 OLED 2560×1440 (QHD) 48-240Hz
LG 27GR95UM Yes 27 IPS 3840×2160 (4K) 48-144Hz
Philips 27M1N5500ZR Yes 27 IPS 2560×1440 (QHD) 48-180Hz

New Games Supported By GeForce Experience’s Optimal Settings

  • ARK: Survival Ascended
  • Call of Duty: Modern Warfare III
  • Cities: Skylines 2
  • Football Manager 2024
  • For The King II
  • Foxhole
  • Ghostrunner 2
  • Like a Dragon Gaiden: The Man Who Erased His Name
  • RoboCop: Rogue City
  • The Front
  • The Invincible
  • The Lord of The Rings: Return to Moria

Fixed Issues

  • [Call of Duty: Modern Warfare 2] Updated application profile [4372908]

Known Issues

  • [Discord] When streaming gameplay, colors may appear muted [4349586]
  • A new NVIDIA icon is created in the system tray each time a user switch takes place in Windows [4251314]
  • [Netflix] Display issues for videos when using Edge browser. Recommend using Windows Netflix application as workaround. [4388454]
  • [GeForce GTX 10/RTX 20 series] PC may randomly freeze/bugcheck when Windows Hardware-Accelerated GPU Scheduling and NVIDIA SLI are both enabled [4009884]
  • Horizontal band may appear when cloning a G-SYNC display to HDMI monitor [4103923]
  • [Alienware X17 R2 w/ GeForce RTX 3080 Ti] Display goes blank when DirectX game is launched while notebook is in dedicated GPU mode [4146369]
  • [RTX 4060 Ti] Display may randomly flicker with a black bar on the top of the screen when using desktop apps [4239893]
  • Slight stutter may be observed when scrolling in web browsers on certain systems [4362307]
  • [Maxwell] After multiple sleep/wake attempts, monitor may not wake up [4351702]

The GeForce Game Ready 546.29 WHQL driver is now available to download from NVIDIA’s site here or through Geforce Experience.

Source: NVIDIA

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