id Software Readies Quake Champions with Vulkan Support and Ryzen Optimization

If this is true, then what we’re all been saying has  finally come true and it all makes sense now !! … “WAIT FOR RYZEN” hahaha! On a serious note, I would love to see the Vulkan API in its full potential. With power of Ryzen and AMD’s next gen GPU – VEGA … I think it will be a juicy combo!

With the success of Blizzard’s “Overwatch,” it’s only natural for game studio Bethesda to develop the oldest, most successful hero-based FPS brand from the early 2000s, “Quake III Arena,” into a brand-new title that keeps up with the times, and perhaps even sets new standards. That title is “Quake Champions,” and Bethesda is tapping into big id Software talent in its development.

“Quake Champions” will by driven by a proprietary engine that’s not id Tech 6. This game will take advantage of the Vulkan API, besides an OpenGL fallback, and as part of an agreement between Bethesda and AMD, it could feature optimization for AMD Ryzen processors. “Quake Champions” will build on the things that made Quake III Arena a cult-classic, besides featuring a cutting-edge production design. Besides PC, the game will launch on the Xbox One and PlayStation 4 platforms.

Source: Techpowerup via PCGH

 

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