NVIDIA has today released GeForce Game Ready 517.48 WHQL driver. The driver brings support for Overwatch 2 which is launching on October 4th, and also Microsoft Flight Simulator DLSS 2 update. In addition, there’s support for new G-Sync compatible displays and GeForce Experience optimal setting profiles.
Game Ready For Overwatch 2 – Free To Play On October 4
It’s time to reunite and stand with your fellow heroes in Overwatch 2, a colorful team-based action game starring a diverse cast of characters, each with their own abilities. Travel the world, build a team, and contest a new range of objectives in new game modes. Overwatch 2 is an entirely new, fresh, free to play multiplayer experience, now designed around 5v5 combat, and it’s launching on October 4th.
At launch, GeForce gamers can increase responsiveness with NVIDIA Reflex. By reducing system latency, NVIDIA Reflex provides faster target acquisition, quicker reaction times, and the best aim precision for competitive games. Fire first, dodge enemy attacks, and get the jump on competitors.
To maximize your competitiveness, up your frame rates with faster graphics cards, and leverage the unparalleled motion clarity of G-SYNC esports gaming monitors. On our new GeForce RTX 40 Series graphics cards, you can exceed 360 frames per second at 2560×1440, the new competitive sweet spot for performance, clarity, and low latency gaming. In fact, our new GPUs are so fast, Blizzard has increased the frame rate cap in Overwatch 2 to 600 frames per second.
Game Ready For Microsoft Flight Simulator’s DLSS 2 Update
Microsoft Flight Simulator is a stunning, critically-acclaimed flight simulator that marries realistic recreations of popular planes with an accurate map of our planet, and regular free updates add immersive hand-crafted detail to the world’s most visited cities, airports and regions.
Developer Asobo Studio has just launched Sim Update 10, with the integration of NVIDIA DLSS 2. To take full advantage of this technology, our new Game Ready Driver is a required update. So be sure to download and install before you taxi for take-off.
G-Sync Compatible Displays
|Manufacturer||Model||HDR||Size||Panel Type||Resolution||VRR Range|
|HP||HyperX Armada 27||Yes||27”||IPS||2560×1440 (QHD)||48-165Hz|
|HP||HyperX Armada 25||Yes||25”||IPS||1920×1080 (FHD)||48-240Hz|
|Sony||INZONE M9||Yes||27”||IPS||3840×2160 (4K)||48-144Hz|
|Sony||INZONE M3||Yes||27”||IPS||1920×1080 (FHD)||24-240Hz|
GeForce Experience’s Optimal Settings
- Call of the Wild: The Angler
- Destroy All Humans! 2 – Reprobed
- F1Ⓡ Manager 2022
- Farthest Frontier
- Inside the Backrooms
- Lego Brawls
- Marvel’s Spider-Man Remastered
- Metal: Hellsinger
- Saints Row (2022)
- Two Point Campus
- Way of the Hunter
- [Advanced Optimus] Brightness setting is not getting applied correctly on certain Lenovo notebooks in dedicated GPU mode 
- [Windows 10][Advanced Optimus]: On certain notebook configurations, “NVIDIA GPU only” option does not persist on system reboot 
- [Adobe Illustrator] Using Reduce Noise with Ray Tracing appears pixelated 
- [Windows 11] Chaos Vantage fails to start when NVLink is enabled 
- [Adobe Photoshop] Resolves random crashes in DirectML.dll 
- [Fusion 360] Addresses performance issues when using variable refresh rate monitors 
- On rare occasions, video playback in browser may result in bugcheck code: 0x116 
- [Jurassic World Evolution 2] Game may display shadow flickering 
- Native resolution is not available on the Samsung U28R55/ ASUS VG249Q1A monitors  
- [Windows 11] Some UWP apps may display lag when G-SYNC is set to “Enable G-SYNC for windowed and full screen mode” and “Vertical sync” is changed from the default value 
- Resolves incorrect wording for NVIDIA Control Panel -> Manage 3D Settings -> Shader Cache Size in German language 
- External displays connected to certain Razer notebooks via USB-C/Thunderbolt docks/dongles are not detected 
- [Reallusion Hub] App will crash when launched on PC using a CPU with 32+ logical processors 
- [DirectX 12] Microsoft Flight Simulator may display texture corruption after extended gameplay 
- Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. 
- Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot. 
- [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. 
- Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. 
- [RTX 30 series] Lower performance in Minecraft Java Edition. 
- [Forza Horizon 5] Rainbow like artifacts in game after driver update. 
- [Marvel Spider-Man Remastered] Cutscene edges may appear blurry when DLSS is enabled on an ultra-wide monitor 
- Dell XPS 9560 may crash and reboot when using desktop applications 
You download the new GeForce Game Ready 517.48 WHQL driver through NVIDIA’s site here or through GeForce Experience.