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NVIDIA Releases GeForce Game Ready 531.41 WHQL Driver

NVIDIA has today released GeForce Game Ready 531.41 WHQL driver. The driver brings support for Diablo IV open beta, Cyberpunk 2077 Ray Tracing: Overdrive mode and Forza Horizon 5 DLSS 3 update.

Game Ready For The Diablo IV Open Beta, Enhanced With NVIDIA DLSS 2
The demon Lilith and the angel Inarius united to create the world of Sanctuary in their desire to escape the Eternal Conflict between High Heavens and Burning Hells. But now, decades after the events of Diablo III: Reaper of Souls, they are bitter enemies who have resorted to war against each other with their respective followers. The lands of Sanctuary have become plagued with ceaseless demons, and only the most steadfast of heroes will be able to hold in the face of darkness.

Fight back against the hordes of demons in the Diablo IV Open Beta, available on PC on Battle.net from March 24th to 26th. When you play with a GeForce RTX GPU, you can activate DLSS 2 to accelerate your frame rates, enabling you to experience Diablo IV at the highest detail levels and resolutions.

And when Diablo IV launches June 6th, GeForce RTX 40 Series gamers can activate DLSS 3 for even faster performance!

Game Ready For Cyberpunk 2077’s Ray Tracing: Overdrive Mode Technology Preview
CD PROJEKT RED’s Cyberpunk 2077 is already one of the most technologically advanced games available, using several ray tracing techniques to render a massive future city at incredible levels of detail. On April 11th, a new Cyberpunk 2077 update will hit the streets, featuring a technology preview of Ray Tracing: Overdrive Mode that enhances the game’s already-incredible visuals with full ray tracing, otherwise known as path tracing.

The technology preview for Cyberpunk 2077’s Ray Tracing: Overdrive Mode is a sneak peak into the future of full ray tracing, and we are working with CD PROJEKT RED on further full ray tracing enhancements and performance optimizations.

Game Ready For Forza Horizon 5’s DLSS 3 Update
On March 28th, a new Forza Horizon 5 update races onto PCs everywhere, bringing with it support for NVIDIA DLSS 3 and NVIDIA Reflex. When activated, DLSS 3 enables GeForce RTX 40 Series GPUs to break the 120 FPS barrier at 4K with every setting maxed out.

Game Ready For New Games & Updates

  • Deceive Inc.Available now with DLSS 2
  • Resident Evil 4
  • Smalland: Survive the Wilds: Available March 29th with DLSS 2
  • The Last of Us Part I: Available March 28th with DLSS 2

New Games Supported By GeForce Experience’s Optimal Settings

  • Kerbal Space Program 2
  • Last Epoch
  • Like a Dragon: Ishin!
  • Wo Long: Fallen Dynasty

Fixed Issues

  • Adobe application stability issues using 531.18 [4008751]
  • Enscape crash at startup with 531.18 [4008190]
  • Beamr – Issue with AV1 encoding in PTD=0 mode [3981172]
  • Derivative TouchDesigner – NVAR: crash when using multi-person tracking [3808674]
  • [Forza Horizon 5] Rainbow like artifacts in game after driver update [3839021]
  • [Portal with RTX] “Background application max frame rate” setting is getting engaged while game is in focus [3897352]
  • Disable Horizon Zero Dawn Resizable Bar profile on Intel platforms [3759681]

Known Issues

  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
  • [Halo Wars 2] In-game foliage is larger than normal and displays constant flickering [3888343]
  • [GeForce RTX 4090] Watch Dogs 2 may display flickering when staring at the sky [3858016]
  • Increase in DPC latency observed in Latencymon [3952556]
  • Applying GeForce Experience Freestyle filters cause games to crash [4008945]
  • Assassin’s Creed Origins stability issues using 531.18 [4008770]

You can download the GeForce Game Ready 531.41 WHQL driver from NVIDIA’s site here or through GeForce Experience.

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