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NVIDIA Releases GeForce Game Ready 546.33 WHQL Driver

NVIDIA has today released GeForce Game Ready 546.33 WHQL driver which brings Game Ready support for THE FINALS with DLSS 3, DLAA, Reflex and Ray Tracing. There’s also support Fortnite Chapter 5 which is enhanced by DLSS 2 and Reflex. Here is more info below…

THE FINALS Is Available Now With DLSS 3, DLAA, Reflex & Ray Tracing
Embark Studios’ THE FINALS is a free-to-play shooter set in a highly destructive world, making each match unique. Players form teams of three and enter tournaments that see the lowest-ranked teams dropped, concluding with a one-on-one grand finale for the title of champion. The goal is to collect, carry, and bank boxes of cash – the team with the most cash at the end of the round wins. But team wipes and steals see the pendulum of success swing widely from moment to moment, putting contestants on the edges of their seats each and every match.

THE FINALS was recently shadow dropped on Steam in a surprise announcement, giving gamers instant access to environments that can be blown apart by explosives and an arsenal of weapons. As buildings are blown open, and walls come crashing down, the world’s lighting needs to react realistically as light is occluded or disoccluded. To make this a reality, NVIDIA RTX Global Illumination (RTXGI) is used to accurately calculate and update light and shadow in real-time on all platforms.

With a GeForce RTX GPU in your PC or laptop, RTXGI can leverage hardware-accelerated ray tracing to produce richer and more realistic global illumination effects. When enabled, you’ll experience light realistically bouncing around the environment, reacting to destruction, and interacting with volumetric fog and smoke. And light and shadow will look even better.

If your performance in THE FINALS is high enough already, you can instead enable NVIDIA DLAA, an AI-based anti-aliasing mode that utilizes the same technology developed for DLSS. DLAA uses a native resolution image to maximize image quality, rather than boosting performance, for an even richer, more detailed experience.

And to make gameplay even more responsive in THE FINALS, all GeForce gamers with GPUs dating back to the GTX 900 Series can enable NVIDIA Reflex, which reduces system latency by up to 57%.

Fortnite Chapter 5 Now Available, New Fortnite Experiences Each Enhanced By DLSS 2 & Reflex
Fortnite’s Unreal Engine 5 upgrade brought astonishing new visuals to the world’s most popular Battle Royale. On GeForce RTX PCs and laptops, Fortnite players can boost performance using DLSS 2, gameplay is even more responsive thanks to NVIDIA Reflex, and ray tracing performance is accelerated significantly using the dedicated RT Cores on each GeForce RTX GPU.

New Games Supported By GeForce Experience’s Optimal Settings

  • Avatar: Frontiers of Pandora
  • The Day Before
  • THE FINALS
  • THRONE AND LIBERTY
  • Warhammer 40,000: Rogue Trader
  • Warhammer Age of Sigmar: Realms of Ruin

Fixed Issues

  • [Discord] When streaming gameplay, colors may appear muted [4349586]
  • A new NVIDIA icon is created in the system tray each time a user switch takes place in Windows [4251314]

Known Issues

  • [Netflix] Display issues for videos when using Edge browser. Recommend using Windows Netflix application as workaround. [4388454]
  • [GeForce GTX 10/RTX 20 series] PC may randomly freeze/bugcheck when Windows Hardware-Accelerated GPU Scheduling and NVIDIA SLI are both enabled [4009884]
  • Horizontal band may appear when cloning a G-SYNC display to HDMI monitor [4103923]
  • [Alienware X17 R2 w/ GeForce RTX 3080 Ti] Display goes blank when DirectX game is launched while notebook is in dedicated GPU mode [4146369]
  • [RTX 4060 Ti] Display may randomly flicker with a black bar on the top of the screen when using desktop apps [4239893]
  • Slight stutter may be observed when scrolling in web browsers on certain systems [4362307]
  • [Maxwell] After multiple sleep/wake attempts, monitor may not wake up [4351702]

The GeForce Game Ready 546.33 WHQL driver is now available to download from NVIDIA’s site here or through GeForce Experience.

Source: NVIDIA

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