NVIDIA Releases GeForce Game Ready 551.86 WHQL Driver

NVIDIA has today released GeForce Game Ready 551.86 WHQL driver which includes Game Ready support for Horizon Forbidden West Complete Edition and Portal with RTX DLSS 3.5 update. There’s also support for new G-Sync compatible displays. Here is more information below…

Game Ready For Horizon Forbidden West Complete Edition
Join Aloy as she braves the distant lands of Horizon Forbidden West Complete Edition, the critically-acclaimed sequel to Horizon Zero Dawn. Launching March 21st, the Complete Edition also includes Burning Shores, the story expansion that picks up after the conclusion of the main game, along with bonus content.

Explore distant lands, fight bigger and more awe-inspiring machines, and encounter astonishing new tribes as you return to the far-future, post-apocalyptic world of Horizon. The land is dying. Vicious storms and an unstoppable blight ravage the scattered remnants of humanity, while fearsome new machines prowl their borders. Life on Earth is hurtling towards another extinction, and no one knows why.

It’s up to Aloy to uncover the secrets behind these threats and restore order and balance to the world. Along the way, she must reunite with old friends, forge alliances with warring new factions and unravel the legacy of the ancient past – all the while trying to stay one step ahead of a seemingly undefeatable new enemy.

Portal with RTX DLSS 3.5 & RTX IO Update Available Now
Portal with RTX reimagines Valve’s timeless classic using full ray tracing, also known as path tracing, to accurately model the real-world properties of light, and how that light affects every surface and object. Illumination, shadows, reflections, refraction, and everything in between are all a result of the fully ray traced world and their interactions with upgraded assets, adding dazzling detail and dynamism to levels and effects.

Portal with RTX has now upgraded to NVIDIA DLSS 3.5, leveraging its AI-powered Ray Reconstruction technology to improve the fidelity of full ray tracing, and the responsiveness of dynamic lighting effects. And with the introduction of NVIDIA RTX IO, texture loading times are accelerated, and the file size of the game has been reduced.

Support For Newly Validated G-SYNC Compatible Displays

Manufacturer Model HDR Size Panel Type Resolution VRR Range
AOC Q27G4 No 27 IPS 2560×1440 48-180Hz
AOC Q27G20XM No 27 IPS 2560×1440 48-180Hz
ASUS PG32UCDM Yes 32 OLED 3840×2160 48-240Hz
ASUS VG259QR No 24.5 IPS 1920×1080 48-144Hz
ASUS XG27ACS No 27 IPS 2560×1440 48-180Hz
LG 27GS75Q/27GS75QX Yes 27 IPS 2560×1440 48-180Hz
LG 32GS75Q/32GS75QX Yes 32 IPS 2560×1440 48-180Hz
LG 34GS95QB/34GS95QE Yes 34 OLED 3440×1440 48-240Hz
LG 39GS95QE/39GS95QX Yes 39 OLED 3440×1440 48-240Hz
LG 45GS96QB Yes 45 OLED 3440×1440 48-240Hz
Samsung Odyssey G93SC Yes 49 OLED 5120×1440 48-240Hz

Optimal Settings For New Games

  • Helldivers 2
  • Three Kingdoms Zhao Yun

Fixed Gaming Bugs

  • Advanced Optimus: Notebook may not wake up from sleep when in NVIDIA GPU only display mode [4454524]
  • Hitman 3: Stutter observed in some Advanced Optimus notebooks [4443236]

Fixed General Bugs

  • RTX HDR uses saturation and tone curve that matches Gamma 2.0 instead of 2.2 [4514298]
  • RTX Digital Vibrance incorrectly detects app as a supported app [4539617]

Open Issues identified with this release

  •  [Netflix] Display issues for videos when using Edge browser. Recommend using Windows Netflix application as workaround. [4388454]
  • >GeForce GTX 10/RTX 20 series: PC may randomly freeze when Windows Hardware Accelerated GPU Scheduling and NVIDIA SLI are both enabled [4009884]

The GeForce Game Ready 551.86 WHQL driver is now available to download from NVIDIA’s site here, GeForce Experience and NVIDIA App beta.

Source: NVIDIA

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