HyperX Alloy Core RGB Gaming Keyboard Review

Specifications

 

Keyboard

Type: Membrane
Backlight: RGB (5 Zones Multi-color Customization)
Light effects: 6 LED modes and 3 brightness levels
Connection type: USB 2.0
Polling rate: 1000Hz
Anti-ghosting: Multi-key anti-ghosting
Media control: Yes
Game Mode: Yes
Spill resistance: tested up to 120ml of liquid
OS compatibility: Windows® 10, 8.1, 8, 7

Cable

Type: Attached, braided
Length: 1.8m

Dimensions

Width: 443.20mm
Depth: 175.31mm
Height: 35.68mm
Weight (Keyboard and cable): 1121g

 

Key Features

  • Signature light bar and dynamic RGB lighting effects
  • Durable, solid frame
  • Quiet, responsive keys with anti-ghosting functionality
  • Spill-resistant
  • Dedicated media controls
  • Quick access buttons for brightness, lighting modes, and Game Mode
  • Keyboard Lock Mode

 

 

Closer Look

The package is let’s say typical for a keyboard but is well-designed and looks interesting. The only thing I would change is a white background as it supposed to imitate some kind of stone texture but at first sight, it looks like the box is dirty. Maybe I’m just too picky but I would make it or more visible or plain white/gray.

Inside the box, except the keyboard, we will find a user’s manual and HyperX product cards. It’s everything we may need. The keyboard has a standard USB connector so I guess that no one will have a problem to make it work. For sure the manual becomes handy if we wish to learn how to manage RGB modes as except standard keys for modes and brightness there are additional options hidden under key combos.

Since I mentioned the cable then it’s braided and looks really durable. It’s maybe not as thick as that in the Alloy Elite keyboard but should be more than enough.

The keyboard, in general, is not big. It’s a standard size keyboard which doesn’t use much space on the desk. For me, it’s an advantage as I have a lot of things on the desk all the time and I don’t really need multiple additional keys or other things which some multimedia keyboards have. It doesn’t mean that the Alloy Core lacks additional keys. They’re simply not so large and perfectly fit into standard keyboard layout. I mean additional keys to managing sound or video players. They’re pretty handy.

Let’s say a couple of words about keys. I won’t hide I’m not a fan of tall keys which additionally make a lot of noise. It was the case with the Alloy Elite keyboards which was great but simply not for me. The Alloy Core is quiet and the keys are softer. Some users may like it, some not. For me, it’s a big advantage, especially when I type more.

The Alloy Core keyboard was designed for gamers. I’m not counting myself as a professional gamer but I spend some time in my favorite titles. While using the Alloy Core I simply forget about the keyboard, I’m just using it. There is nothing that causes me to lose focus maybe except the RGB lighting but that I can always adjust as I want.

There are three lighting strength modes: 50%, 100% and turn off the illumination. All of them work with additional modes so color cycle, spectrum wave, breathing, solid, 5 zones, and aurora. Depends on the mode we can adjust color, set color to the zone or set speed.

What I like the most is a static light white or blue light which is easy for the eyes but still highlights keys. Even though all the rainbow modes look great then are not easy to work with for a long time. Or maybe it’s me as I bet that there are users who have them enabled all the time.

In the main features, we can see a spill-resistant build. I’ve checked that with a glass of water which wasn’t a big problem but I won’t hide that I didn’t want to try a full dive. Let’s say it doesn’t happen in a typical environment.

 

Latest Headlines

About Bartosz Waluk 283 Articles
Bartosz Waluk aka Woomack is from Poland. He's been interested in computer hardware and extreme overclocking for over 15 years. Bartosz has also over 12 years experience in IT what includes sales, technical support and computer building ... but not only. He joined the Funky Kit team in January 2013.