We will start with AIDA64 Cache and Memory benchmark, which is probably the best software for synthetic memory speed tests.
PCMark 10 is the latest version in our series of industry standard PC benchmarks. Updated for Windows 10 with new and improved workloads, PCMark 10 is also faster and easier to use.
PCMark 10 features a comprehensive set of tests that cover the wide variety of tasks performed in the modern workplace. With a range of performance tests, custom run options, and the new Battery Life Profile, PCMark 10 is the complete PC benchmark for the modern office.
- The industry standard PC performance benchmark for Windows 10.
- Relevant tests which reflect the varied demands of modern work.
- Battery life tests covering a range of common scenarios.
- Accurate and impartial results, ideal for vendor-neutral procurement.
- Created in cooperation with leading technology companies.
Cinebench is a real-world cross-platform test suite that evaluates your computer’s hardware capabilities. Improvements to Cinebench Release 20 reflect the overall advancements to CPU and rendering technology in recent years, providing a more accurate measurement of Cinema 4D’s ability to take advantage of multiple CPU cores and modern processor features available to the average user. Best of all: It’s free.
3DMark Time Spy is a DirectX 12 benchmark test for Windows 10 gaming PCs. Time Spy is one of the first DirectX 12 apps to be built the right way from the ground up to fully realize the performance gains that the new API offers.
With its pure DirectX 12 engine, which supports new API features like asynchronous compute, explicit multi-adapter, and multi-threading, Time Spy is the ideal test for benchmarking the latest graphics cards.
3DMark Port Royal is the world’s first dedicated real-time ray tracing benchmark for gamers. You can use Port Royal to test and compare the real-time ray tracing performance of any graphics card that supports Microsoft DirectX Raytracing. As well as benchmarking performance, 3DMark Port Royal provides a realistic and practical example of what to expect from ray tracing in upcoming games.
API Overhead test
Games make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU. APIs with less overhead can handle more draw calls and produce richer visuals. With the API Overhead feature test you can compare the performance of Vulkan, DirectX 12 and DirectX 11. See how many draw calls each API can handle before the frame rate drops below 30 FPS.
Final Fantasy and Superposition
In Final Fantasy Shadowbringers and Superposition benchmarks results are good. And I can tell you that I didn’t see much of an improvement on the Superpostion score, but for Shadowbringers I saw increase of about 10% increase compared to the Crucial ram I was running at 300MHz.
Below you can see that the XMP profile is entirely stable in Dual channel mode.
Well there we have it, the ZADAK Spark RGB Ram, now let move on to the last page and read a little on the Conclusion and Verdict.